God

A God is a powerful entity of the (Middle) Planes which may be worshiped by peoples of the world. They can interfere with the material world through the creation of divine quests, bestowing powerful artifacts, instructing their worshipers to act in certain ways and the granting (or not) of Miracles.

A particular god's position is measured by their Divine Power and their Faith. Divine Power measures their relative standing among Gods of their particular Plane and their authority in a potential pantheon, while Faith acts as the God's "health" and is the resource expended in Miracles and similar actions. Each god has an individual personality and portfolio of divine responsibilities, and these shape what they are interested in and how their power waxes and wanes over time. For instance a God of the Hearth gains Faith mainly from believers in cities and settlements, while a God of War potentially gains much Faith from battles. The gods present may depend on the Scenario played, and an unlimited number of them may be present.

Old Ones may as part of their strategy attack and even usurp a god's position, potentially gaining significant influence over their flock.