King Dinosaur Games

King Dinosaur Games was founded by two friends who decided that they just couldn't wait for the industry to get around to making the kind of games they wanted to play. With a focus on blending strategy, narrative, and theme we hope to create a unique fusion of game-play elements that don't currently get the attention we think they deserve. Our first release, That Which Sleeps, is a showpiece for our design paradigm and will hopefully encourage other companies to follow in the same stride.

The two founders of the company have been involved in game design and production for over a decade, from designing pen and paper games to board games and of course PC games. At the time these were mostly for our own group of friends, but the variety of systems we worked with gave us a unique feel for the advantages of each.

After working for a decade in the more boring corporate world, we decided it was time to take some of our many designs and make a game out of them. Thus, King Dinosaur Games was born, and in late 2012 we began working on several prototypes to determine which would be the most fun for the world at large. After toying with a few HTML5 multi-player projects we made the leap into full PC indie development with That Which Sleeps.

As of November 7, 2016, the King Dinosaur Games partnership has broken down. Posting in the Beta backers forum, developer Fenicks wrote, "I don't really know where to go from here so I am stepping away for now - if Josh officially quits I will take over and try to find appropriate resources to get this project moving again - but due to some difficulties in my personal life and some questions rising in my -actual- work space I can no longer afford to fund this project blindly."

Links

 * Official site