Tag

Tags are used to link information to traits, damage, magic or whatever else in the game. Every Tag has a few settings that decide how the game will handle it. Every tag can have multiple of these tags. First there is AI, this is probably the most important tag as it means that the AI will interpret this Tag in the game. If a hero has been attacked by enemies with the Orc-tag, he will form an aversion to anything with that tag. Another example would be a hero who has encountered many dangers based on cold, he would try to find items which give cold-defense. The second is Damage Type, this means that this tag will be a available as a form of damage (like physical and fire). The third is Magic Type, this links it to the Lore system, creating a group of spells. The fourth is Race, which links it to a certain race. Last there is Group Only, this defines it as a meta-tag, which only effects the back end. Examples could be "Work In Progress", "Mod A", etc.

Currently knowns Tags are:

Elemental:
 * Physical
 * Fire
 * Cold
 * Lightning
 * Shadow
 * Ancient
 * Eldritch
 * Occult
 * Arcane
 * Spirit
 * Holy
 * Mental

Racial:
 * Elf
 * Dwarf
 * Orc
 * Ratmen

Other:
 * Artifact
 * Heroic
 * Abandoned
 * Cursed
 * Freak
 * Lore
 * Modifier