POI

A Point of Interest is any location on the map in That Which Sleeps. POIs can represent any location, though they are often towns and cities or else ruins and other dangerous locations. The movement system in That Which Sleeps is point-to-point, so distances are measured abstractly.

POIs have several stats associated with them. The leftmost is Order, which determines the difficulty of challenges undertaken at that location. Higher order means the agents will take longer to complete their tasks. The middle icon represents Defense which is used when the POI is attacked by an army. The final stat is Danger which is used by Heroes to determine whether or not they succeed at Quests. High danger POIs can also kill unready adventurers.

POIs can also generate and consume Resources. Farmlands and lumber camps will generate Food and Lumber, cities will consume both and will produce Lore and Trade.

POIs consist of Districts and Regions. Districts are mostly found in city POIs and can influence each other. Some examples are the Royal Quarters, Docks, a Marketplace and Slums. Interaction between these Districts could come in the form of a Thieves Guild spreading its power, or a raging inferno burning down parts of the city. Regions can include Forests, Mines, Outskirts, Villages, Camps and Ruins, in general there is less interaction between these.