Baron



The Baron is an Agent.

Describe the agent here.

Recruitment
Recruiting the Baron requires having an agent with 25 or higher fame travel to the POI that holds the Ruins of Castle Greywind and performing a Tier 1 Infiltration challenge. This will allow you to Ally with Baron Greywind if at least one nation of his hated culture is at war with his liked culture. However, you can also gain Baron Greywind by performing a Tier 1 Ritual challenge with an agent that has the Necromantic ability. This allows you to Bind Baron Greywind to your Cause with essentially the same results, though it spawns more clues for the heroes to decipher. However, in addition to this, an Agent who is either Welcome at Court in a liked culture or Wanted in a hated culture may perform a Tier 2 Infiltration challenge to Pay Homage to Greywind, spending one gold and gaining the Ennobled of Greywind ability. Of course, you may also never even meet the Baron - your strategy may run a different course or the heroes may perform a quest to set him to peace.

Stats
Strengths: Combat, Command, Terrorize Weaknesses: Magic, Infiltration

Passive Bonus
Baron Greywind passively lowers Order throughout his hated cultures region, and any battles there will be assisted by some of his legions.

Scheme and Abilities
Scheme: Memories of Blood - If House Greywind holds at least 3 POIs of its hated culture, the Baron may perform this ritual. If succesfully completed, all POIs it controls of his hated culture lose half of their population, switch to his favored culture, and fallen soldiers are spawned in those POIs.

Ability: Undead - Undead agents take reduced damage from mundane weapons, resist certain attacks, and regenerate over time. They are, however, susceptible to certain spells and effects and also cannot heal normally. Ability: Lord Greywind - The Lord of Greywind can summon ghostly hordes from the Ruins of Castle Greywind, and even restore Castle Greywind itself with sufficient Labor. Ability: Spirit of Vengeance - This ability allows Baron Greywind to truly dominate against his chosen cultural foe, which in the North Rises is the Welthaus people (Arden and New Caledon). You can see what it does in the tooltip in the screenshot above. Ability: Penetrating Strike - Penetrating Strike turns up to two points of damage that exceeded his target's armor into penetrating damage, also affecting any hero that is being guarded by the targeted hero, generally a nice squishy mage.

Strategy
When Baron Greywind returns to the land, he is capable of bringing with him an army of fallen soldiers and will immediately seize the POI his castle is in unless it is held by foreign soldiers. Once this happens House Greywind is formed on the map as an Ally of the Old One. The downside to Baron Greywind is that a quest can be given both his hated culture and his liked culture that will result in his being "put to rest" along with all his soldiers. If you are making heavy use of Baron Greywind it is imperative you stop this quest from being given through influence in those nations, or failing that stop the Heroes from completing their goal.