Karth saw the rest of the Primal Entities fall as the Old Ones claimed the world for their own, but war is an eternal truth beyond even the designs of the Ancients. Struck down by the elves, from his blood the children of rage emerged and their fires would engulf the world. Karth wakes quickly and is a powerful figure on the map - it can be hard to maintain a low profile with such an occurrence but Karth isn't one to pursue a subtle agenda.
Abilities[ | ]
- War Without End - Karth is the last surviving Primal - time tempered and made anachronisms of his peers but in every orc battlecry, in every scream of the slaughtered, therein lies praise to Karth.
Ability | Unlocks at | Cost | Description |
---|---|---|---|
Bloodlust |
0 |
Passive |
All military conflicts where an Agent or Orcs are present will result in greater casualties. |
- Call of the Horde - The heirs to Karth's legacy lay scattered through the land and their time has come. While you stir you will be able to call goblins and orcs to your side, but when you rise even greater allies will flock to you.
Ability | Unlocks at | Cost | Description |
---|---|---|---|
Awaken the Tribes |
0 |
1 |
Adds a Goblinoid modifier to the target POI depending on its terrain or bolsters an existing modifier. |